0.3.6 QoL & Balance
What a week! Idle Legacy hit over 7,000 Browser Plays in just 7 days! I'm so happy you guys like my game! I am a solo developer with a full time job, but I'm promising to bring a new update every Friday! 0.3.6 brings the following changes, plus more I forgot to list here.
NOTE: It is highly recommended to 'RESET' your game for the balance changes to take effect.
- Increased enemies attack
- Made enemies switchable
- Enemies health now resets upon changing enemies
- Added drop rates for all enemies
- Potions now stay the same price (price has been increased)
- Alchemy: click ingredient to add to pot (no more drag and drop)
click the item in the pot to remove it
right click on a potion to craft it
- x1,x10 Buy buttons: You can now buy 1 or 10 of the Autoclick upgrade, Per Sec upgrade, and Multiplier Upgrade
- No longer shows a Page cost when your on a page youve already bought
- Balance changes
Files
Idle Legacy
Incremental / Idle RPG with a narrative story, enemies to defeat, and a town to save.
Status | In development |
Author | Big Clock Games |
Genre | Role Playing |
Tags | 2D, Fantasy, Idle, idle-rpg, Incremental, Medieval, Narrative, Pixel Art, Text based |
More posts
- 0.4.5 Notation & Soldiers UpdateMay 23, 2024
- 0.4.0 'The Soundtrack Update'Apr 20, 2024
- 0.3.8 The Blacksmith UpdateApr 06, 2024
- 0.3.7 The Mining UpdateMar 29, 2024
- 0.3.5 'Alchemy, Potions and More..."Mar 14, 2024
- 0.3.0 - 'A New Beginning' UpdateFeb 24, 2024
- 0.2.0 - Offline Progress UpdateFeb 08, 2024
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MUCH BETTER