
Test Subject Idle - Alpha Test
IDLE
- Earn while offline - No caps/ limits on offline progress
- Made for Desktop (works on mobile with some issues)
- Watch the Progress Bars fill up and earn Packs
- Open Packs to Find Rare Samples
- Import/Export Save File
TEST SUBJECT
- Scientific Theme with Different Experiments
- Prestige with a Meta Shop - 10 Upgrades
- Experimental Options/Upgrades
- 6+ Rarities of Samples
- 4+ Sample Variants
EXPERIMENTAL
- Classic Lab Experiments like the Marshmallow Test, Take LSD and more
This is an early 1st Alpha build. As I continue to build on this game, please feel free to leave feedback in the comments below.
Updated | 5 days ago |
Published | 7 days ago |
Status | In development |
Platforms | HTML5 |
Author | BigClock Games |
Genre | Simulation |
Tags | 2D, Idle, Incremental, Singleplayer, Text based |
Development log
- Pain Index Points5 days ago
- Test Subject Idle - Alpha Test Now Live!7 days ago
Comments
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Great concept! Unfortunately, progress bar CPM seems to decrease with more completions (which wasn't mentioned anywhere), and processing speed upgrades don't seem to affect those bars.
Thank you for playing this early build! The progress bars are meant to slow down a little after each completion (thank you for pointing out this isn’t mentioned anywhere)
Although, the processing speed upgrades should be speeding up all bars so I will look into that